Cloud Gaming Advances Dissertation

Advances in Cloud Gaming

Cloud gaming has increasingly become one of the most popular technological advances in IT and has seen a massive increase in start-up companies. Many subscribers have been attracted to a majority of public gaming companies; a move that has shown success on the services being offered by cloud gaming. However, by pushing services for the cloud gaming, many barriers have created a stabling blocks in the success to its propelling. The objectives of this dissertation is to bring forth the prospect of the cloud gaming at the same time pointing out research problems that may have emerged over the wide spectrum of the various directions; those that are inclusive of video coders, distributed systems, visualisation, resource allocation, human-interaction, and quality of experience, not forgetting dynamic adaptations. The main approach to the research is based on the way service providers will move forward in offering high quality services; since this far, cloud gaming remains a profitable and promising business in the new technologically advanced world. The facts about cloud gaming remain that more fresh ideas shall come in to capitalise the profuse and elastic cloud resources for the purposes of better clouding experiences and further see such ideas to be associated with the challenges in the coming years.

The dissertation aims at offering information about cloud gaming for the purpose of elaborating the vast field of its continued improvements. In concern to this, the research will highlight the various games available through cloud gaming; hence, forming the ground for discussion and exploration. Further, the research will also provide ways that cloud games can be enhanced for efficiency and validity realised from the expert opinion. The primary objective of this study is to explore cloud gaming with the intention of demonstrating the emergent technological advances which are being adopted in gaming.

Cloud gaming entails the inclusion of online streaming of video games and music in technological devices such as TVs, Personal computers, tablets, by using cloud services such as YouTube, Netflix, Amazon among others. In light of this, cloud gaming is known to contribute to the convenience with large clouds being managed and libraries that have a vast collection of the games and high possibility making it impossible to resist.

With cloud gaming availed by many service providers, it becomes possible to stream video games from the Internet. Besides, with the inclusion of 3D games such as Fortnite, the gaming quality is enhanced with the utilisation of either wired or wireless connections. However, bearing in mind that internet users endorse the concept, it becomes important to investigate the cloud gaming technologies to demonstrate the potential and its magnificent performance. As such, a study to bridge the knowledge gap about cloud gaming is imperative as it will provide more information to the public domain while also publicising the potential of cloud gaming.

Qualitative research that seeks the opinion of technological experts and conventional gamers becomes useful to provide an analytical insight about cloud gaming. As such, in a bid to make improvement in cloud gaming performance, the study also contains a conclusion that forms a basis for making recommendations. Additionally, the expert opinion on the best way to improve cloud gaming is imperative. Moreover, the adoption of modern technology that enhances the speed and quality of the gaming will be elaborated in the various ways.

Experiences by users in games and in particular interactive gaming systems have developed to be a real spotlight among researchers. In the field of cloud gaming, various factors have the likelihood of affecting the quality of user experience. Studies on the measurement of quantitative methods for the user experience are largely depended on skewed factors that are inclusive of response time and quality of graphics or the quality of videos received. Response time in cloud gaming is the real total duration that has elapsed from the control command of the user takes place to match video or graphic structure showing on the screen of the device under usage. Response time in cloud gaming is influenced by various parameters of the network such as bandwidth, delay, packet loss and jitter. Moreover, the quality of the received video game is subjective to the quality of image in every structure and the effortlessness of all other structures, which are similarly, altered by the video settings, for example, resolution and rate of data.

Cloud Gaming Dissertation
Cloud Gaming Dissertation

Dissertation Contents

1 – Introduction
Overview

2 – Aims and Objectives
Aim
Project Objectives
Research Questions
Statement of Problem
Definitions

3 – Methodology
Overview
Outline of the Research
Research Philosophy
Epistemology
Axiology
Approaches to the Research
Strategies of the Research
Structured Interview
Structured Interview Design and Validation
Waterfall Methodology
Moscow Methodology
Secondary Data

4 – Risks of Cloud Computing
Overview
Cloud Computing Risk Management

5 – Literature Review
Introduction of Cloud Gaming
Definition
Terminologies in Cloud Computing
Cloud Deployment Models
Cloud Delivery Models
Infrastructure as a Service (Iaas)
Platform as a Service (PaaS)
Software as a Service
Related Technologies and Definitions
Distributed Computing
Latency
Cloud Computing Supporting Technology
Virtualisation
Load Balancing
Streaming
Service Oriented Architecture (SOA)
Thin Client Platform
Technology Acceptance Model
Applicability of TAM
Applications to the Research
Summary of user Related Issues

6 – Main Research Questions and Data
Primary Data
Secondary Data
Automatic Upgrades and Updates
Overall Costs
Limited Choice Games
Availability of Internet

7 – Data Analysis
Features
Bandwidth and Latency
Automatic Updates and Upgrades
Risk of Viruses
Benefits of Thin Client
Costs
Features Emanating from Open-ended Questions
Factors
Attitudes on Using the Technology
Summary of Factors and Conditions Forming the User Attitude

8 – Conclusion
Contribution of the Dissertation
Further Research

References

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Cloud Manufacturing Dissertation

An Investigation into the Concept, Design, Development, Applications and Future of Cloud Based Manufacturing and Design

Dissertation Title – Cloud Manufacturing. It is widely known that manufacturing challenges today are certainly more complex than what they were in prior times. We find ourselves as cogs of a fast moving world, connected to each other. Additionally, a booming and constantly moving global economy, drastic growth in consumer-driven technology, and constantly changing and somewhat unpredictable purchasing behaviors of consumers, jointly present their opportunity and risk. Therefore, in light of the reasons presented, the need for manufacturers to invest in next-gen industrial automation solutions is now, more than ever before, and the time is right to embrace the cloud.

In the introductory section of the dissertation, a brief background of the topic is given, to highlight some elements of the topic. Furthermore, the aims and objectives are mentioned, which have assisted in guiding the entire research project, from start till finish. Also, problem statement as well as the significance/scope of the research is mentioned, illustrating the significance of cloud manufacturing in today’s global economy. Finally, a brief overview of the report is listed, to provide a breakdown of the chapters. The evolution of manufacturing engineering systems has taken place with the aim of meeting various objectives.

Cloud Manufacturing Dissertation
Cloud Manufacturing Dissertation

These range from cost reduction, the need for reducing lead times, seamlessly integrating new processes, sub-systems, technology and / or upgrades; interoperability; reducing waste due to production activities, instantaneous reconfiguration capabilities and the ability to promptly adapt to events of an expected and unexpected nature.

Some of the most problematic areas of familiarizing with the concept and working of cloud manufacturing involve developing application level technologies that meet all the user requirements, and are adaptable with the existed distributed network for manufacturing. Another key challenge faced by organizations is the access to such machinery and equipment that allows them to utilize the unique system of manufacturing.

Cloud Manufacturing Dissertation  Aims and Objectives

  • To develop a holistic framework and appreciate the concept of cloud manufacturing by examination of all the relevant data, to structure a comprehensive understanding on the research topic.
  • To analyze the transformation of cloud computing to cloud based manufacturing and design, and its integration with the global manufacturing networks.
  • To investigate the concept of cloud manufacturing, and relate with the different stages of development, design procedures, deployment models, manufacturing paradigms and maintenance.
  • To assess and illustrate the numerous applications of cloud manufacturing, and the scope and global impact of on-demand-supply of data and services through the cloud network.
  • Finally, to demonstrate how future products, services and organizations will be influenced by cloud manufacturing, and to delve deeper in to the ongoing research that will shape the future of cloud based manufacturing.

Dissertation Contents

1 – Introduction
Problem Statement
Aims and Objectives
Background of Research Topic
Significance of Research
Overview

2 – Literature Review
Aims and Objectives
Cloud Computing
Cloud Computing Paradigm
Cloud Computing Hierarchy
Advantages of Cloud Computing
Trade capital expense for variable expense
Benefit from massive economies of scale
Stop guessing capacity
Increase speed and agility
Stop spending money on running and maintaining data centers
Go global in minutes
Product Lifecycle Management
Paradigms of Manufacturing Systems
Central production planning / manufacturing systems
Computer-Aided Design (CAD) / Computer-Aided Manufacturing (CAM)
Computer integrated manufacturing (CIM)
Discussion
Cloud-Based Design and Manufacture (CBDM)
Characterization of CBDM
Strategic Division
Users
Application providers
Physical resource providers (PRPs)
Deployment Models
On-Premises
Infrastructure as a Service
Platform as a Service
Software as a Service
Benefits of Cloud Manufacturing
For the Economy
For the Supply-Chain
For Security
For the Workforce
For Big Data
For Innovation
For Agility
Applications of CM
Data Transformation
Virtualization
Remote Collaboration
Cyber Security

3 – Research Methodology
Aims and Objectives
Research Philosophy
Positivist
Interpretive
Realism
Justification for Selection of Interpretive Philosophy
Research Approach
Deductive
Inductive
Abductive
Justification of selection of Inductive
Research Design
Exploratory
Descriptive
Explanatory
Justification for Selection of Exploratory
Research Methodology
Quantitative Research
Qualitative Research
Justification for Selection of Qualitative Analysis
Data Collection Methods
Primary Methods of Data Collection
Secondary Methods of Data Collection
Research Ethics
Limitations

4 – Findings and Analysis
Introduction
Aims and Objectives
Rationale for Manufacturing Solutions
Challenges and Trends
Trends
Challenges
Big Data Management
Cloud Agile Manufacturing – Concept
Cloud Agile Manufacturing – Pros and Cons
Industrial Automation
Integrate the cloud
Manufacturing Execution Systems of Cloud Connect
Current Progress in CM
Summary

5 – Conclusion

6 – Future Work
Cloud-Based Manufacturing
Cloud-Based Design
Information, Communication and Cyber Security

References

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